Welcome to Towers Of Despair! A 2d Platformer RPG Rouge Like, where your goal is to reach the top of a randomly generated Grimspire, to save a friend, and the world, from the evil reign of the tyrant, Xagronn! (Pronounced Zagron) There are a total of 5, oh, sorry, 4 endings! Can you find the best one? Credit to @J-techs for base scrolling and platformer physics The Controls are shown In-game, to view them, hold "O". You can also change the keybind layout if you want. This Game can be very hard! You might get stuck! If your stats are a problem, try defeating enemies to find better items, or try out different classes. If your'e stuck on a boss, trying learning it's attack pattern, also try saving up potions. Each Run of the tower, you start with 100Hp, 100Sp, and 3 potions, you gain potions as you complete each room. Most rooms are randomly to semi-randomly generated, meaning each run will be somewhat different in terms platforming and enemies. Each new section of the tower you discover unlocks a checkpoint (Though you might have to fight for one) In the inventory, to equip something, click the item to select it, then click on the appropriate armor/weapon slot, and it will equip. Easy! (If you click the wrong slot, click the item again, or exit the Inventory, the item will unselect) To drop an item, select it, and then click the "drop" button which will appear at the bottom left STATS: This explains the basics of what each stat does! Attack: Determines how much damage you do if you have successfully pierced the enemies defense Defense: Protects you from being hit if it is higher then the enemies Def Pen +& Accuracy. Def. Penitration: If this number number is greater then the enemies defense, you will guarenteed hit, and deal extra damage depending on how much greater you penitration is. DMG RED: Reduces DMG delt to you Crit DMG: If you get a ciritcal hit, your DMG will amplify based off this number Static DMG: Added DMG that is mostly unaffected by multipliers Accuracy: Makes your Def Pen potentially stronger then normal each hit Movement Speed: How fast you walk (It's effect maxes out at 11) ----- MUSIC [Mostly consisting of the OSTs of Latale, Spelunky, and Die Of Death (DOD)] WARNING, THIS MAY CONTAIN SPOILERS ----- Outside: >Tutorial - Take A Step With Courage (Latale OST) >Oakenshire - Green Green (Latale OST) >Great Oaken Plains - Viridianscape (Latale OST) >Radio - [라테일] MAY BE HAPPY 크리스마스 Tower Section 1: >Floor 1 - Fragment of Memories (Latale OST) >Floor 2 - Tower of God (Latale OST) > Mira's Theme - (Latale OST) >Orbit's Theme - Memento Mori (Latale OST) >Floor 4 - Hark, the "angel" bleeds (DOD OST) Or Cloud9 (Latale OST) >Floor 6 - 2nd Explosion (Latale OST) >Sparrow's Theme - The Endless Requiem (Latale OST) >Vault Music - City of Gold (Spelunky OST) >Vault Boss Theme - Enter The Eternity (LaTale OST) Section 2: >Floor 1 - Wrath of Yama (Spelunky OST) >Floor 2 - Temple A (Spelunky OST) >Stigma's Theme -Purified (DOD OST) >Xagronn's Knight's Theme - Quaking and shaking (DOD OST) >Floor 4 - Worm (Spelunky OST) > Eye Room - Boss 2 (Terraria OST) >Asmodea's Theme - Eroded Time (Latale OST) Section 3: >Mysterious Mage's Theme - You were wrong, go back (Omori OST) >Song 1 - Radiant Phoenix (Latale OST) >Song 2 - Sailing the Night Sky (Latale OST) Final Section >Mysterious Forest - Reverse Gravity (Latale OST) >Boss - The Veil of Wisdom (Latale OST) >Boss Part 2 - A Friend's Bro (DOD OST) EXTRA: >Menu - BodySnatcherTheme (DOD OST) Ending Dialogues: Super Monster Adventure (Latale OST) Showtime (DOD OST)