So it's archive week, and I'm lazy, so I just found this old Doors remake in my stuff. -DOORS SCRATCH EDITION BROUGHT TO YOU BY @TheDarkLordAzanu- -▶ HOW TO PLAY- Introduction: ----------------- Doors is a semi-horror game (not actually that scary, it's rated this way because of the scary element to it, but that's it), where the player ends up in a hotel and has to open different doors leading to different rooms. The main difficulty of this game is the entities that try to stop and prevent you from completing the game. More down below ↓ ----------------- NOTE: LOW-FEAR JUMPSCARES EXIST IN THIS! ----------------- ? KEY CONTROLS: ★ WASD to move. ★ Mouse or ARROW keys to look around. ★ T to show and hide stats. ★ R to reset player position in case the player got no-clipped out of the level (this is caused if you have a low-running FPS rate). ★ [Developer Tool] M to open Mini-map ----------------- -⇛ CREDITS- ----------------- LSplash [Developer and Creator of the real Doors] for his original creation! @xAmt8 for the art and assets that I used for inventory and Pre-Run Shop. Here is his 2D Doors Remake but with a twist! https://scratch.mit.edu/projects/726546009/ @griffpatch for his 3D Pen Engine, which I modified to be used in this game. All other code is done by me, @TheDarkLordAzanu. All other art is done by me, @TheDarkLordAzanu. All other information I knew by myself, @TheDarkLordAzanu. ----------------- ⮾ EVERYTHING IN THIS GAME ----------------- [For those Doors Players out there!] ----------------- All Entities: ----------------- 1. Rush [ADDED] Rush will spawn whenever you hear or see the lights flickering. When rush spawns, immediately evacuate and enter a closet by pressing E. 2. Ambush [NOT IN YET] Ambush spawns late game (somewhere in between Door 87-98) and only 1 time in the Hotel. He will act like Rush, but plays a different sound when it is stampeding in the halls and will rebound 2-4 times. 3. Hide [ADDED] Hide will kick you out of a closet if you stay in there for more than 15 seconds. Hide is often the reason why Ambush is so deadly when he rebounds. 4. Seek [NOT IN YET] Seek spawns 2 times throughout the entire game in the Hotel. Your 1st encounter with him will be in-between Door 21-40, and your 2nd encounter will be between Door 69-75. Seek will chase you down through different obstacles for about 4 doors (8 in the 2nd encounter), and the chase will end after that. Seek is the primary antagonist in Doors. 5. Screech [ADDED] In dark rooms, there is a chance Screech will spawn during the time you spend in one. Look out and keep your ears ready for a psst. Whenever you hear this sound, look in all directions and stare it down, and you'll be fine- probably... 6. Eyes [ADDED] Whenever you open a door, there is a chance that you will hear a distinct yet weird sound play. This is most likely Eyes. After the sound plays, most players give the tip of looking down or straight up to prevent accidentally seeing him. When Eyes spawns, you DO NOT want to look at them, AT ALL COSTS. 7...