AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air R - rushdown E (ground) - pierce E (holdable)(air) - slam E+S (holdable) - double projectile move thing hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns