Orion3D V.1.10 Patch 1 - fixes a skybox related bug Orion3D V.1.10 introduces some minor changes - cleaned up several scripts, making for overall better performance - other sprites should not be bloated by variables and lists anymore - several camera related bugs have been fixed
Orion3D V.2.00 is close to being finished, here is whats next: - OEL introduces an API to communicate to the engine without changing its code, making game development simpler - Proper ECS - Visual and performance improvements Orion3D V.2.00 will be announced soon