I have a sad announcement to say about this game. When I had just joined scratch, I wanted to make a lot of awesome projects that would be fun to play and beautiful with its art. So I decided to make a very ambitious project that would span a month to complete. Since I didn't know how to use variables or other various tools that would make the game easier to make, I had to figure out workarounds. Soon, massive glitches appeared that couldn't be fixed with my experience, so I decided to ignore them. This was a massive mistake. The project became too hard, too glitched, and the story didn't even make sense! I bit off more than I could chew, and a project that would take a normal scratcher a month to complete, took me four months to begin. In the end, I had made 56 working blocks. And that took me four months to complete. I learned a lesson, to never, ever make a project too big for you. But, now some good news. I am making a short boss rush game, that I am over 70% complete with! And this project I am working on has taught me how to use variables, Wich I will be able to make better projects with! So, yes it is sad I am dropping this project, but I am making another more polished one!
What a minute...It could be back on.