(if u find any bugs please tell me) Press q to access the triggers in the editor The new blocks are choice activated If you are going to use this, keep in mind that: Each scene can only have 1 thing of dialogue (1 conversation) and that putting dialogue on or close to transitions can make the game act weirdly See the original by @0004Cs for *most* of the instructions "Dialogrepeat" list: This list tracks which dialogue lines will repeat "Dialogrepeattracker" list: This list tracks if the dialogue lines have been repeated (don't edit this one, the game does it for you)