found this in my trash bin, update 4 archive i guess lol not really asymmetrical and not really horror but who cares! wasd to move, q to slash, e to dash, and r to heal abilities q = slash - 15 second cd (10 if landed) deals a 3.5 second stun and 20 dmg but wastes 25 stamina e = dash - 25 second cd dash really far but waste 70 stamina (DOESNT GO INTO NEGITAVES SO FREE DISTANCE) can go through killer only walls first time you press it you can use your mouse to aim where you want to go, then click to dash (press e again to cancel) r = healing potion - 40 second cd heal 60 hp overtime with a 3 second windup best used after stunning killer abilities red - playstyle: rushdown/ranged hyperlaser gun - 30 second cd red stands still for 1 second and shoots his hyperlaser gun dealing 35 damage gl dodging that lol bloxaide - 35 second cd red drinks bloxaide for 2 seconds and gets a 1.5x speed boost for 7 seconds (idk why everyone always makes bloxy cola the speed boost item #justiceforbloxaide) superball - 40 second cd red throws a superball that bounces off the edge, dealing 10 dmg on hit (it also somehow bounces toward you every time) cloak - idk?? red takes out a cloak and goes invisible and appearing after like a second right next to you. this is only used when the killer is stuck green - playstyle: trapper/zoner wall - 20 second cd green places a wall that blocks both him and you. dies in 1 hit with a sword. press p to view where green can place walls harpoon - 25 second cd green uses a harpoon to try and bring you to him. if it hits you, you take 25 dmg and fly toward green cannon - one time use green places an invincible cannon somehow that attacks you if you are within 150 pixels of it. if a cannonball hits you, you take 20 dmg cyan - playstyle: rushdown rage - [passive] once hitting 0 health, the killer crashes out. they become much faster and all of their abilities are buffed. they cant be stunned in this state. rage lasts for around 70 seconds (might change when i actually make music for it) and after they just die lol lunge - 25 second cd (20 if missed) cyan does a small lunge, dealing 35 damage (or 50 in rage mode) if it hits you. if the killer misses, they take 10 damage parry - 35 second cd (25 if hit) (0 in rage mode) cyan parries your stun and you take 15 damage instead. yeah that seems fair nerf green
patch 4.0.1 -hitboxes exist again they just disappeared for some reason -you can use abilities sooner if you skip the intro -hyperlaser works -removed cars spawnkilling on pizza place update 4: cyan yay -cyan -nothing else (rage music is "YOUR.PROBLEM" from forsaken credits to the forsaken team) -hyperlaser rework patch 3.1.4 -literally nothing (that doesn't relate to cyan) i just kinda wanted to have patch pi lol patch 3.1.3 -killer intros :D -nerfed sword hit cd reduction to 10 seconds instead of 7 -fixed greens walls AGAIN the sprite was originally hidden -forgot to mention you can break the killers ankles patch 3.1.2 -killer no longer runs inside you patch 3.1.1 -made a hole in the wall on pizza place so killer might not instantly get hit by a car and die -layered killer only doors under the map -barely updated testmap -gave green a BRAIN and now he doesnt place walls in a dumb area on cabin update 3.1: driving in my car -on pizza place you can now get hit by a car! (instakills you lol) -greens walls work now -changed around cindercity and testmap a little to support green more -fixed cannon showing normal kill animation on killing you -make walls on cabin bigger to avoid pathfinding issues update 3: geen updaet -GREEN!!!!!!!!!! -green is a killer heavily based off of build a boat for treasure (abilities in instructions) -added new map based off eat a pizza (another one of my scratch projects) -some other bug fixes idk im too lazy to list them all patch 2.1.1 -killer stares at you in disappointment if you miss a slash when one shot -fixed superball showing normal kill animation on killing you -gave superball a damage rate limiter (cant damage you 10 times in 1 hit) -still said one survivor ability and no killer abilities in instructions even tho i added some so i removed it update 2.1: superball -new killer ability: superball -killer can throw a superball dealing 10 dmg on hit and thats about it -fixed killer inf stamina (what a hacker) update 2: chase theme -chase theme (who could have guessed) -thumbnail -new map based off of cinder block baseball (cinder city) -new detector for when the enemy is stuck (and new cloak ability for when it happens) (also press k if he is stuck to automatically activate it) -fixed dash going through small walls -this was added before but enemy has hp now and dies in 5 hits (but gets better at dodging every time you i guess