Simulation of a war: I used to code this game but for now, I don't. Still, in the future there is a chance I'll comeback to make this game a full released version but I'm not motivated now. Still I released this game because it quite impressive! You can control the units Capture enemy's position, destroy their defenses and seize victory! Control: Z,X,C,V,B,N,M,F,G: Different methods to control the unit: Choose attack/defense mode to find the right strategy to fight against the enemy. Command units with different automate modes and let them control themself for you! On the top side you'll see match's statistics: Deaths: units have lost, Growth: Death count combine with units being supplied per hour ( in game time: every second ), Supply: Units being supplied in the latest hour, Defeats: Number of casualties you deal to the enemy per hours. Conquer all enemy's land to seize victory! Note: This game is very hard, and EVEN I CANNOT WIN THE THIRD DIFFICULTY. So I decided to make this a simulation project instead, it's quite unplayable
Everything made by: Me Inspired by: Me YEAH, THE GAME IS BUGGY, I'LL WORK ON IT ONCE I FINISHED INFECTED 5 GUYS. I know this game has potential but once I mastered c++ coding I'll re code this game guys. This game is sooo bad in so many ways T-T