arrow keys to move Character guide: Player (gray circle): You, use controls to do actions Evil Scary (big black circle with red eyes and hands): From die of death, moves towards the nearest character. Stuns NPCs and kills you (except shonklin, she dies as well) *Shonklin (blue-white circle): A silly shark who is Gluby's girlfriend, lowers generator wind drain, if you are at her generator, she will guard, and alert you if someone comes near *Gluby (pastel circle): A silly shark who is Shonklin's girlfriend, follows you and delays those who come near *Door opener (red): A strong scardey. Loves opening doors, but runs away from those who could harm it, and gets stunned by light. *Sniffer (orange): A glutton. Moves slowly, but always knows where the player is. May bonk into doors, alerting Door Opener. *Listener (yellow with eye): Loves noise, hates the player and allies. Goes towards the loudest noise, but attacks you if you go near her. *Sleeper (green): His music is his way of keeping sane enough to sleep. Stays in the music box unless it runs out. Chases you afterwards, slowly gaining speed. Gluby can sing, slowly lowering his speed, until Zs surround him, then he becomes passive as he walks back to the music box. *Roamer (blue): A security guard. Roams randomly, is fast during chase, but short term memory loss makes him lose track of you quickly. *Alchemist (purple): Buffs other enemies, and debuffs you. Runs away from light. Child of Door Opener.
CREDITS IN PROJECT PROGRESS: done: movement+collision locating on scroll screen NPC scrolling lighting adaptive sound main menu home page unfinished: keybinds options minimap evil scary NPC detection NPCs zones power system cameras