Press flag to start. If any digit of Stat2 would equal 0, then you lose. if a clone touches the pond, their own digit of Stat2 increases by 1. Each clone has their own digit in Stat2. I probably overcomplicated this but yeah
Thanks to @aScratchDeveloper70 for the idea. Also I think there's a glitch but I couldn't find it. THIS IS A TEMPLATE! YOU CAN REMIX AND CHANGE IT TO YOUR OWN CIVILISATION GAME. It's half-broken press space to show the pond