☆ !Sound is recommended for the best experience! ☆ ☆ WARNING - There is a flashing/flickering light, but you can turn it off. ☆ ━━━━━━━━━ Intro ━━━━━━━━━ Hi, and welcome to… wherever this is! The Host has brought you here, and you need to escape. Look at your surroundings, talk to other characters and start to form your escape plan. ━━━━━━━━ Instructions ━━━━━━━━ ❀ Click objects and characters to interact with them. ❀ Click the arrows to change the area. ❀ Keep exploring until the options pop up! This doesn’t mean you’ve experienced everything, but is a baseline I set. To keep going after seeing the pop-up, just click it. It’ll collapse into a tab you can reopen at any time. ━━━━━━━━ Comment Info ━━━━━━━━ ❀ When commenting your plan, if you’re asking a question, specify what the question is. If you’re changing the light color, specify the color. Basically, be specific when you can. ❀ Don’t feel limited by the options! Some puzzles will have multiple answers, and not all ways forward will be the suggestions. ❀ I provide all the information needed in this part to make the decision to move the plot forward. ❀ I will not respond to comments only saying their plan, but I do see them all! ❀ I may use a combination of comments for the next part, so please leave your idea in there! ━━━━━━━━━ Credits ━━━━━━━━━ ❀ Art, code, story, and characters - @-Lily_Creates- ❀ Allison VA - @sunny-days-va ❀ The Host VA - @Sodi_VA ❀ Zane VA - @-Starstruck_Studios- ❀ Drew VA - @ghostjay17 ❀ Martha VA - @Fun_Cupcake_i82 ❀ Music and sound effects - Pixabay
☆ PLEASE READ BEFORE COMMENTING! ☆ I’ve noticed that it isn’t clear how this project works. You can interact with objects and characters, but ultimately cannot do any plot-driving choices (ask the Host a question, sleep, change light color, etc). This is intentional. This is a part 1, not the full series. It’s meant to give you information on what you want to do next. Once you know what you want to do next, you’re supposed to comment it, and I’ll factor your choice into what happens in part 2. Sorry that this wasn’t super clear at first, hope this helps!