6 - see statuses 5 - hide statuses AD - movement W - jump S - fastfall m1 - to me! [I] [on hit] inflict 2 bleed potency [on hit] inflict 1 bleed count [II] [on hit] inflict 2 burn potency > swipe & stab V - EGO [on use] lose 25 sanity C - overclocked / corroded ego [HOLD] [on use] lose 35 sanity - this is a negative coin skill R - pursue them to the end [I] [on hit] inflict 2 bleed potency [on hit] inflict 1 burn potency [II] [on hit] inflict 1 bleed count [on hit] inflict 1 burn potency [III] [on hit] inflict 2 bleed potency [on hit] inflict 2 burn potency [on hit] inflict 2 burn count > swipe forward then throw harpoon F - harpoon of obsession [I] [on hit] inflict burn bleed potency [II] [on hit] inflict 1 bleed count [on hit] inflict 2 burn potency [III] [on hit] inflict 3 bleed potency [IV] [on hit] activate bleed and burn two times, then lower the count by two > what is even happening here loll E (ground) - swipe > dash then swipe E (air) -slam > simple swipe down E+S - clash > beginning part of harpoon of obsession, if touching dummy before the attack - dash back and stun the dummy __________________________________ assist attacks: T - yi sang >the coin reuses of doom G - heathcliff > heathcliff never did that move final m1 gives 5 sanity every 8 attacks (does not include m1s) = 1 turn 1 - move guy 2 - move dummy 3 - no cooldowns 4 - immortal dummy ________________________________________ sancho announcer conditionals: turn end idle (dont do anything for 60 seconds) 5 ineffective attacks 5 effective attacks stagger / kill using skill 3 missing harpoon devastating dmg turn after devastating dmg 0 to mute
fish meal