READ THE USAGE TEXT BEFORE EDITING!! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ INSTRUCTIONS: Move - arrows Proceed - z Go back - x Quit - ` Template Editing Tutorial - " t + space " ( only in menu ) DON'T ADVERTISE ANYTHING IN THE COMMENTS! + Drop a comment The dummy's health is exactly 375HP so if you're wondering, you have to hit it 5 times for the bad ending! For the good ending, compliment the dummy 5 times. For the neutral(?) ending, you have to insult the dummy 5 times! You can still get the ending you want even if you for example heal! Just make sure not to do it more than 4 times! ( The project might be a bit laggy on some devices! ) - A mid device + if you want to heal just compliment the dummy ( I guess you guys really didn't want to compliment the dummy since I had to make a whole notice about it..) ABOUT / REMAKING THE PROJECT: Make your very own Deltarune battle project with DBTR! To change the sprites or add animations just replace most of the events ( almost the whole template is working by using the broadcast blocks ). If you want to delete a feature that you don't want in the final version, just delete the whole sprite with scripts and check if there aren't any glitches without them! USAGE: Don't delete the intro with my username in it! It's my watermark and I would be grateful if you kept it as it is! Also don't remove or edit any other credits that I put in the project. They are there for a reason. WARNING: After you lose there is no restart button so you have to restart the whole project. ( It's a template so you can add it if you want to! ) A Deltarune fan-game based on the battle engine. As you can see it's a rework. You can find the older version of the project here: • https://scratch.mit.edu/projects/580265234 HOW TO EDIT THE TEMPLATE: • ADDING/CHANGING CHARACTERS Basically just change the sprites. That's all you gotta do to add your own characters. It's pretty clear on how to it but I'm gonna write down the character sprites. - ( In battle - "kris_battle", "kris_attack", "kris compliment", "dummy1". ) - ( Beggining cutscene/Some endings - "kris". ) - ( Cheat mode ending - "kris_danceS", "dummy_dance2". ) - ( Tutorial - "kris_tutorial", "tutorial_dummy". ) • CUSTOM SONGS/SOUND EFFECTS The songs are always put in the sprites that are in the event that's being shown ( or in the background )! Sound effects are always in the sprite that's making the noise. You don't have to change any code! Just replace the old song with the one you want! • ENDINGS/UNWANTED FEATURES If you don't want some features/endings in your own version, delete them. Most of them are made as broadcasts and named pretty clearly! ( be aware that some of the broadcasts are in more than one sprite! ). • CUSTOM LAYOUT ( BATTLE, MENU ) Almost every sprite has the "go to" block in it. If you want to change the position of a sprite, just change the value in the "go to" block! If you want to change the menu logo to the name of your project change the sprite of it and change the position to align it to the right place! ( If your logo is less than 3 words, make the other sprites like "logo2" and "logo3" blank ( as in costumes ). _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ Since you actually read what i had to say here are some extra features: Cheat mode - "h + -" ( type it while in battle ) Secret Ending - p Secret Dogs?? - space Master Spark - m Sakuya's World - s Unlimited HP - o Dash - x also project is still by norm.
try to beat them original template by AkcelLis346 pls support them