❤️ and ⭐ so I feel good about not sleeping! ----------------------------------------------------------------------- Play on TurboWarp: https://turbowarp.org/1210302294 ----------------------------------------------------------------------- MERCENARY --------------------- First off, this game is indented for an older audience (12+) so please don't report my work. This was a very time consuming a difficult project. If you enjoy it, let me know! Controls/ How to Play ------------------------------- » Shoot: [LMB] or [Space] » Movement: [W] [ A] [S] [D] » Reload Early: [R] » Check Mag: Hold [Q] » Change Fire Mode: [X] » The enemies think you're one of them. Take em out Tips and Things to Know ----------------------------------- » You restock on ammo every couple of rooms - easy mode: 5 - normal mode: 4 - hard mode: 3 » You can't just take a bullet, it will effect you! » Always check your ammo! if its to low, reload early » If one enemy shoots, they all will be alerted » Remember you have limited ammo, don't just unload » Health regenerates slowly » You are invincible for 2 seconds after entering a room » If an enemy touches a dead body, they will be aggroed Update List ----------------- GAME LAUNCH (10/20/25) » v1.0 officially dropped HOTFIX v1.01 (10/20/25) » HP buffed » modified death screen » fixed HP bar bug HOTFIX v1.02 (10/21/25) » fixed mags not refiling a second time MAJOR UPDATE v2.0 (12/09/25) » new difficulty system - Easy mode - Normal mode - Hard mode » 3 new rooms - The Hangar - 2 other random designs » bug fixes - fixed stuck in walls bug - Fixes to the AI - fixed a bug with the room triggers - death screen background bug fix - Fixed enemies teleporting when entering a room » added view stats option » More music » New enemies - Shotgunner - Bomber - Heavy Operator - Light Operator » Settings menu - toggle music - toggle flashing lights » muzzle flash change » Enemy bounce when walking » Enemy damage decrease » A second of invincibility when entering a room REGULAR UPDATE v2.1 (2/20/26) » Info pop up on Difficulty Select - Easy Mode - Normal Mode - Hard Mode » Fixes to Easy Mode » Ingame Stats - Kills - Rooms Cleared » Enemy Flashbang (Light Enemies have a Chance to Throw 1 Flashbang) » Less Enemies in Hard Mode » Player Speed Increase in Combat » Multiple Rooms have been Updated » Muzzle flash changes » Non-Enterable Room Fix (I think... Let me Know!!) » New Music from Ready or Not and DayZ » New Intro » Fixed Random SFX bug with bomber enemy » Lowered Volume on Gunshots TINY UPDATE (2/22/26) » Small Changes to the Hangar Room » Fixed 100% Chance for Flashbang on Normal » Small Volume Changes with BGM MAJOR UPDATE (5/15/26) » Room Changes - almost every room got revamped in a way - rooms now feel more open to prevent enemy crowding - new props - new red zones where enemies can't spawn »Enemies - reworked the movment for less "helicopter" spinning - when touching a dead enemy, they get aggroed - new voice lines for diffrent situations - balancing (less spawn numbers and less HP) - new gunshot sfx » Player - new SFX (voice related) - changes to player blood » "Remove Player Gore" Setting » Turbowarp is now Recommended » Fixed Bomber Spawn Bug » New Thumbnail Credits and Shout outs --------------------------------- » Music From... - Ready or Not - DayZ - [BODYCAM] » Sound Effects From... - Pixabay - voicemod » ALL art and code done by me » Thank you for playtesting :) »