Press M or tap to mute, again to unmute D for debug, again to hide --- Randomness and power-ups collide--whoever gets the opponent to 0 wins! No controls, though--just sit back and watch. --Power-up info-- -Ghost: For 5 seconds, the spinner who activates it cannot be hurt, but can still hurt the other spinner. -Pepper: For 1 second, goes straight for the other spinner. Can lock both spinners in a game-deciding "tornado of death" which rapidly decreases both spinners' health. Can be activated while Ghosted for the ultimate combo. -Heal: For 5 seconds or until the spinner is touched (even if it is Ghosted), 1 health is healed per tick (1/30s).
UPDATE LOG: 2.0 (9/1/26): Added a healing powerup; it has a higher chance of being used if a spinner's health is low. A spinner can heal for either 5 seconds or until it touches another spinner (even if it is a ghost). 1.0 (8/2/25): Release Health bar via griffpatch's tutorial Made this game between 12–2am August 2nd (UTC-5/CDT) More powerups (hopefully) coming soon!