Double click the green flag. If you find a bug/bugs please comment the issue, thanks! SPACE to open/close the chat. (update list) V1.0 - official release! V1.1 - Improved the voting and fixed Vigilante. V1.2 - Added Veteran and minor bug fixes. V1.3 - Added Sheriff and a major bug fix. V1.4 - Fixed playing hanging animation if dead hung. V1.5 - Added SK and fixed Conjurer having inf bombs. V1.6 - Added Mayor and fixed the Pros animation. V1.7 - fixed Mayor being able to reveal infinite times. V1.8 - Added Executioner and fixed SK being unwinnable. V1.9 - Added Investigator. V2.0 - Added Deputy and fixed (a lot of)broken animations. V2.1 - Added Hex Master and rewrote some code.
Helpful Tips--- 1. ----- Alignments NK = neutral killing, NE = neutral evil, TP = town protective, TK = town killing, TPOW = town power, TI = town investigative, TS = town support, TO = town outlier, CK = coven killing, CD = coven deception, CO = coven outlier, CP = coven power, CU = coven utility. 2. ----- voting VFA = vote for alignment (TS, TP, etc...) VFT = vote for time (to reset the clock on the day phase) 3.----- defenses and attacks If your defense is greater then or equal to the attack your hit with, you will survive. No defense/attacks - 0 green bars Basic - 1 green bars Powerful - 2 green bars Invincible - 3 green bars