*BEFORE PLAYING, PLS READ THE INSTRUCTIONS Welcome to Land War! I'm Ken, and I designed this game for fans of tactical, turn-based strategy. Choose your territory, plan your moves, and outsmart your opponent! ? Game: LAND WAR ? Rules: - There are 2 players: Red and Blue. - The map consists of 16 territories. - The Red player can choose 8 regions (random troops), the remaining 8 regions belong to Blue. Each turn, choose one action for your territories (A and B): Combine: Merge all troops into A. Region A becomes a powerhouse, while B is left with only a small scout squad (1 troop). Divide: Split troops from one region to a neighbor. If the total is odd, one side gets a tiny bit more than the other. Fight: Attack an enemy region. The outcome depends on your strength: If You're Stronger: You capture the enemy land. Your remaining army is your surplus plus half of the defeated troops. If You're Weaker: You fail. The enemy counter-attacks and takes your home region. If It's a Tie: A bloody stalemate. Neither side moves, and both armies are instantly cut in half. + End Turn: End turn, switch to the other player. + Reset: Cancel selection, re-select region. ? The game ends when one player takes all 16 regions. ? Then a surprise mini-game will open! ? Tips: - Combine to concentrate strong troops. - Divide to defend weak regions. - Be careful when attacking stronger troops! ? Press the FIGHT / DIVIDE / COMBINE / END TURN buttons to play.
? Original idea: Created by myself (Ken) based on inspiration from the game Dice Combat from 1 2 3 4 Player Games ? The rules, combat system, turn-taking, and end-game mini-games are all hand-designed in a turn-based strategy style. ? Programmed in Scratch by me. ? Inspired by: Dice Combat ? Recreated and reimagined as: LAND WAR I hope you enjoy the game. Thanks for playing!