The Kingdom of Scratch is being ravaged by a dark plague! Can our brave heroes defend the castle against the forces of evil for long enough to make a cure? Or is it all too late? Space to open/close Defenderpedia, arrow keys to navigate it. Future ideas: - Better thumbnail, maybe port the one from the other branch. Was gonna make one myself but I've spent enough time on this remix lol. - Port Spike Cat and the new enemy animations from the other branch - Area changes after defeating bosses. I personally think defender reskins might be too much work for what it's worth but feel free to prove me wrong. - HEALING. The defenders need a healer. - Whatever yall want tbh, I'm probably done with Scratch as a whole now unless I get super motivated again so I don't really care.
FINALLY. AFTER OVER A YEAR. IT HAS ARRIVED. ABBREVIATED LIST OF CHANGES: - I am SICK and TIRED of every first boss simply being a larger version of the basic enemy with maybe one gimmick if you're lucky!!! The first boss has been COMPLETELY changed. I won't spoil how, just watch the project. I promise I cooked. - Corrupted and Monstrosity cats are now unspawnable and replaced by Infected cats. Corrupted and Monstrosity cats will be moved later in progression instead. - Several balance changes. - Did a whole lot of backend changes to make future additions easier. - LORE. FULL LIST OF CHANGES: - COMPLETELY revamped the first boss. Turned it from a bigger and slower normal enemy into a genuinely threatening multi-phase boss fight. - Reworked status effect system to make it more efficient. - Reorganized pretty much all of the enemy code, and also rebalanced a few things. - Electric cat now walks diagonally. - Rewrote defenderpedia entries and changed how you navigate it. - Tweaked the lunge damage formula to make it more high-risk high-reward. - Added Infected cats which replace the Corrupted cats. - Corrupted and Monstrosity cats will appear later in progression, as of now they are currently unspawnable (except via Corruption Envoy). - Buffed Corrupted and Monstrosity cats to compensate for the movement in progression. - Slightly tweaked a few enemy sprites. - Significantly widened the enemy spawn radius. - Changed the color of piercing and explosive bullets. - Tweaked gun vision, gunner is now more likely to shoot larger groups of enemies. - Sword cat is faster after defeating the first boss. - Slightly changed visual and audio effects for the sword lunge. - Frozen enemies now explode into damaging shards upon death. - Sword lunge now instantly shatters frozen enemies and no longer adds them to the enemy stack. - Instead of taking reverse knockback, Frustrated cats gain a stacking speed buff when they take damage. They're also red now. - Illusion cats now shoot much more, but have much shorter lifespans. - Sword cat immediately dashes back after lunging. This is a nerf. - All of Wizard cat's bolts pierce enemies now instead of just the "homing" ones. - Made Wizard cat nonbinary (yes this is important i HAD to mention it) - Added music: - Chaos King (Deltarune) - Inner Struggle (Kirby Planet Robobot) - Sword of the Surviving Guardian (Kirby and the Forgotten Land) - Trophy Gallery (Super Smash Bros. Brawl) - Removed Breaking the Seal - Probably forgot to mention a few things.