Unity Prototype (unfinished, majority features missing) MUST READ BELOW play as vermice in this twin-stick dungeon crawler. yo mouse controls an eye, wasd space controls vermice gng. when your eye is alive, vermice is invincible pookie dw, when your eye touches any enemy though, it breaks. your eye will then go on cooldown, in this period vermice can take damage. once the cooldown is over, click vermice once to summon the eye again. each eye has a primary fire and a unique ultimate, SEE CONTROLS FURTHER BELOW. minimap in bottom right tells you the dungeon layout next to you. journal in the top right shows enemy's, worlds, and eyes youve discovered. TOTAL CONTENT: 4 enemies, 4 eyes, 1 world, no bosses. CONTROLS: --> WASD: moves vermice --> SPACE: Vermice: Dash (ONYL WHEN EYE IS DOWN) --> LEFT CLICK / SPACE: Eye: primary fire dawg --> Q: fade ability(use this to get out of sticky situations) --> E: ultimate ability settings, tutorial, world generator non existent ending goal non existent death and restart non existent CODES: buttons 1, 2, 3, and 4 automatically unlock eyes for you. yw pookie
KEYBOARD AND MOUSE ADVISED CLICK GREEN FLAG UNTIL NO STUTTER VISIBLE IF YOU SEE ANY GRAY BOXES WITH A QUESTION MARK IN THE CENTER, SCRATCH FAILED TO LOAD EVERY ASSET, RELOAD THE TAB scratch is wack asf so if you have a low end pc this game wont run well. there is a 300 clone limit and due to immense particles it often peaks that limit. that coupled with an overload of code and assets makes this game run poorly.