Welcome to the alpha version of color fighters! Controls: P1 (Move) Arrow keys (Attack) comma (Sheild) period P2 (Move) WASD (Attack) F (Sheild) G (down ground attack) down arrow/S + comma/F (up air) (While in air) up arrow/W + comma/F (down air) (While in air) down arrow/S + comma/F THERE ARE MANY BUGS! THEY WILL BE FIXED IN THE RELEASE! Tubrowarp https://turbowarp.org/1163793129
V0.1.0 Alpha Release! V0.2.0 Added Sound Effects + music (training is a placeholder for now) V0.3.0 Sprites are now polished, attack boxes are now removed, ground looks better, there is now a sky instead of just being a plain white background, the other character is now "blue" but not the character blue who is not in the game yet, he will be added soon so don't worry. Thanks to @CharPikMar for resprites and ground and background, and thumbnail v0.3.5 double jump added and ground collision is fixed v0.3.6 + knockback increased for aerial - aerial is a bit slower - jab is a bit slower ~ Hit stun is decreased so people can have more fun this is a test to see if this type of hit stun will be in the release, if people don't like it i will change it. V0.3.7 + Jab and air kicks is faster by 0.5 or .5 + fixed bugs + air kicks and jab hitbox is slightly bigger ~ hit stun has been changed again so if you don't like it then tell me. v0.4.0 + red now has more attacks put in these move commands to do them! down arrow/S + comma/F (While in air) up arrow/W + comma/F (While in air) down arrow/S + comma/F + Title Screen now added, along with music + Buttons Added (one is unfinished) Credits: soon they will be in-game but for now it will be on here. v0.4.1a credits are now in-game, fixed the bug where when you play the buttons still stay. v0.4.1b + you are now distant away from your opponent when you start. + added more sound effects + slightly increased jab hitbox +slightly increased down air hitbox - decreased up air hitbox v0.4.2 XMAS PART 1 IS NOW HERE! show of your true sprit by playing the new update! + added snowflakes + new background, map change, + music changes every time for this event only. + DAMAGE BUFFED BY 1.1X! thanks to (Batch bug) for the Christmas music, thanks to @serenitythompson321 for making the ground and background. and you for playing this update! v0.5.0 Its finally here after two months! this is this first update of Color Fighters in 2026! Buckle up cause there is so much in this update that i had to split it into parts Miscellaneous: + Added FPS Counter + New Day/Night Cycle + New Stage Music instead of it being training which will return when i add the mode. +New title screen song if you manage to play it :D + New Thumbnail + Credits Work Now + Added Stage Select Mechanics: + Added Sheilds + New UI + You can now triple jump. Balancing: ~ Jump Height increased from 13 ----> 16.3 ~ Double Jump Increased from 17-----> 18.3 Triple Jump 20.3 + Spike stuns you slightly longer v0.5.1a the game no longer bugs out when you play. Balancing: Walk speed buffed up from 14 to 16.3 v0.5.1b added a pause button but it remains unfinished for now it will be fixed soon. v0.5.1c pause button and screen now works properly. Stay Tuned for Patches! v0.6.0 The Final Update is finally here after months of straight coding and everything else that happen, its finally time to showcase this! Miscellaneous: + New Thumbnail + New Title Screen + New Title Screen Music, there is a chance for it to play. Red Got new Sprites :D Additions: + Introducing Minigames Frenzy! Ever wanted to play something different other than fighting your friend or just alone? well this game is for you + Pong is the very first yet basic minigame i have added into it and i hope you enjoy it. + There are now 5 New OST's in the game now Balancing: + Jab Attack Hitbox Increased by 7% + Down Ground Attack Increased Damage from (4>5) =Hits you further but now slower. + Damage for air kicks has been increased. First Kick went from (4>5) Second Kick went from (5>6) = Hits further but no longer hits you twice anymore ( Rework) Up Air Attack has been reworked now matching red's new sprite and hitting harder. +Down Air Hitbox Increased Damage went from (7>8) = Has a bigger hitbox but spike doesn't hit as hard anymore Shield REVAMP: Sheilds now go down slower and regen slower, but when your shield breaks your regen speed increases by 60% - the shield you get from breaking goes from (60>9) Last Patch for this version. = Made pong a lot more fun since it was kind of boring, there are now watermelon blocks and balls trying to end your run now so be careful, also there's little coins you can get to now increase your score :D V1.0 OVERHAUL?!!?!?!?