pro tip: use in turbowarp; https://turbowarp.org/1153031258 im working on this in turbowarp so expect the possibility that things can be broken 15k blocks reached around 800 assets ignore the variables and/or lists use keys F and R to rotate objects move around by grabbing a position on the map and moving the mouse click to place click 'build' or 'remove' button on toolbar to cycle between these two modes press 1,2,3,4, or 5 to select toolbar or use mouse button 1 opens the build menu button 2 opens the item search menu and crafting panel button 3 opens the tech tree button 4 and 5 does nothing rn press 6 to toggle between build modes (theres three btw) press 7 to open and close inventory (works but does nothing right now lol) note: the art sucks lol known bugs: - clicking works half the time on the scratch version - you cannot transit items from inventory slots to machine slots - due to how turbowarp handles usernames, the into may not play at all - turbo mode detector may activate when switching tabs with the project running (will not be an issue when i get pausing to work) - HYPOTHETICAL: the project may get laggier the more machines are placed down due to increased list size future plans: - adding functionality - save files - rockets - pipes - blueprints & geometrical transformations - remake the sprites (they look bad) - different sized storages - zoom feature (may not be needed) - copy + paste configs - power ?
DEVELOPMENT: development has stopped as of now due to technical issues (lag) and burnout having several planets was not a good idea all code but the circle generator and turbo mode detector is by me thanks to @gulliverlj (now @ThePuffiestPigeon) for constantly finding new ways to break my project pixel circle generator by @ChatUser2 https://scratch.mit.edu/projects/137683607/