devourer: simple guy who chases you, emanates a strange sound if you get close to it watcher: idle most of the time, occasionally will indicate his presence with a sound, he will proceed to stop time and spin around you, preventing you from moving, so be careful when you hear his indicator teleporter: unlike the name, he does not teleport you. he will try to teleport right onto you instead, so run. eater: chases you in a very unique way, alternating between chasing you up and down, and chasing you sideways nemesis: acts just devourer but only moves in intervals, rarely spawns, is a very ghost-like creature rippler: spawns after a watcher attack, summons it's clones in a pattern where they will move rapidly within the indicated lines major: teleporters big brother, occasionally will replace teleporter during the initiation of teleporters attack, where he will then attack similarly to teleporter, but repeat it three times, rather than simply doing it once nullifier: occasionally replaces eater during eaters usual indication, indicated by a loud bang and a purple beam, can spawn on either of eaters indicators, gives you little time to react to that sound, is way faster, and is heat seeking unlike eater, explodes when it finishes its attack, don't be caught in the radius or something BAD will happen.
this game is buggy but ion wanna fix it thanks to boopius for being the just a version of the game that improves on what the game had, and what it's source also had (OH MY GOD SOURCE ENGINE REFERENCE)