The most advanced catcher game on Scratch! Dodge the spikes and collect the apples! APPLES/SPIKES: Red Apple: 1 point Green Apple: 2 points Bronze Apple: 5 points Silver Apple: 10 points Golden Apple: 15 points Shield Apple (Hard Mode): 15 points, grants shield, which protects from bombs and spikes Spike: Falls at the same speed as the apples Red Spike (Hard Mode): Falls at two times the speed of the apples and the normal spike Bomb Apple: acts like a bomb, explodes after 2 seconds HARD MODE: Ramps up the game with new spikes, a sheild powerup, and no special apples. The game gets harder faster. Controls: PC: Left and right arrows/A and D: move left and right Up arrow/W: jump space: run Mobile: Left/Right of screen: move left and right Top of screen: jump Bottom of screen: run
I made part of this in school, and I made the rest at home, inspired by the fact that the paper I had when I started working on this featured a catching game, so I made this. Credits: Kevin MacLeod: Music (Manor) @HyperSonic777: Smooth gliding script