AD - movement W - jump S - fastfall M1s - combo hold s to skip first punch does aircombo in air X (only while on dullahan) - the thing R - requiem C - that one attack Q - that one counter space - HORSE V - every heathcliff must die but cooler restart the project to get off the horse (why would you want to do that) F - wild hunt 1 G - wild hunt 2 H - wild hunt 3 E (ground) - a thing E (air) - the other thing E+S - stomp (nothing yet) hold E+S to stomp harder, launching a piece of rock you can punch and combo with other moves but increases cooldown for stomp (doesnt work if rock is out) rock stuff: you can launch the rock with stomp hit the rock with any moves (except air m1s) 1 - move guy 2 - move dummy 3 - no cooldowns 4 - change time flow 5 - show cooldowns
added weather cuz cool this might be getting more updates chat