READ THE USAGE TEXT BEFORE EDITING!! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ INSTRUCTIONS: Move - WASD / arrows Proceed / Shoot - z / Enter Slow down - x Mute music - m DON'T ADVERTISE ANYTHING IN THE COMMENTS! + Drop a comment If DBTR wasn't challenging enough for you, here is the real deal. Test your determination in this Mettaton battle simulator. There's no more choice to heal or spare this time. Now you have to dance to make your way out. Every attack here has a randomized clone amount which means speedrunning the project is not recommended! Also if you're wondering, this game doesn't have an ending. It's a project with infinite amount of waves. So have fun and Dance By Glamour! USAGE: Don't delete the intro with my username in it! It's my watermark and I would be grateful if you kept it as it is! Also don't remove or edit any other credits that I put in the project. They are there for a reason. If you're planning to play using the arrow movement, I recommend shooting with z but if you prefer the WASD one then it's better to shoot with enter. The infinite health setting won't let you progress. Mind that this game had a revamp and the legacy version is only available to play through remixes which were made during that time (v1.3 to v2.0). ( Might lag on some devices! ) - Pressing the green flag multiple times should help CREDITS: Undertale - Toby Fox Project - Norm _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
READ "INSTRUCTIONS" BEFORE EDITING!! _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ THE NAME CHANGE IS A STYLISTIC CHOICE!!!! Feel free to remix this project as long as you leave the project intro with my username and any other credits in the project as they are. NOTE: The rework is estimated late 2026 I surely gained some more knowledge by making DBTR and I hope that this project won't require constant bug fixing or reworking. I'm glad that the previously mentioned template got so much attention unlike the ... original one... So I wanted to thank the people who left comments and supported the project by leaving likes and follows! This time the project turned out to be a lot smaller than DBTR so I have more space to work with. That means there's definitely going to be more updates and features. The only thing that might stop me is my own creativity. This game isn't really anything complex or advanced so that sets a limit to new features ( basically I can run out of them pretty fast ). Also get to at least wave 259 or bye. In case you notice any bugs affecting the gameplay in any way please inform me about them. I'll try my best to fix them! To avoid them, playing the game in full screen mode might be the solution and if it's lagging play it with the window minimized. CREDITS: Undertale - Toby Fox Project - Norm _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ UPDATE LOG : - 31.01.2025 ( v1.3 ): This is the release version! - 15.02.2025 ( v1.4 ): In this version I changed the whole wave system and fixed it stopping at 200! I also changed the game over screen's soul from yellow to red to make it more accurate to the original. This update might not seem like much but believe me, it really is a game changer. - 22.02.2025 ( v1.5 ): Here I just did some minor fixes and redid mechanics in some attacks. I also added more animations to Mettaton which you can see in the battle. Have fun playing the game! - 24.02.2025 ( v1.6 ): Yo!! In this update I added new special events on certain waves and also changed some HP bar and menu functions. Besides that I also did some work on the 3rd attack by redoing some of the heart's movement. - 01.03.2025 ( v1.7 ): Fixed attacks not being muted at the game over screen and added a couple more animations to most attacks to make them more game accurate. You can call it a visual update! - 10.06.2025 ( v1.8 ): Fixed the heal sound getting muted with some pitch features. I also temporarily removed all the animations from the 2nd attack since they were causing various issues. I will try to add them back in future updates! Maybe this time it won't be another 3 months........ - 14.09.2025 ( v1.9 ): Patched the game's menu music getting louder while playing and switched the fade out to a single sprite. Changed the amount of bullets you can shoot in a short time and removed the ability to hold down the "z" button. Other than that, I added missing sound effects to attacks that should've had them. Guys v2.0 will be peak pls trust the process. - 14.11.2025 ( v2.0 ): Added WASD movement and made the soul's hitbox bigger which kind of resulted in fixing a dodging method during the 1st attack (no need to thank me). Now you can mute the music by pressing m. I also finally brought back animations for certain attacks that were missing for quite some time now (the reason I didn't do that earlier is because I genuinely didn't know how to...). Glitch where the legs in the 1st attack sometimes don't react to the bullet has also been fixed. What's more, projectiles at the 3rd attack now aren't set to follow the soul but to turn to the soul and move forward which means they won't slow down anymore when you get closer to them. The "enter" button was changed to "begin" because of confusion. At last, I added a GOD MODE which gives you infinite health. I should have added it a long time ago but I got lazy. This update is pretty big compared to the previous versions and also very peak so you BETTER love it. At one point I might redo this project like DBT (not guaranteed) but maybe not as a new project but as another update. - ??.??.2026 ( v2.1 ): Revamped menu, animations, attacks, wave system and much more... this is the BIGGEST update yet! I decided to make the project from scratch to avoid conflicts with the past code. This version fixes many bugs and inaccuracies ever existing, i think.. Like I said this version comes with a brand new menu design and newly animated Mettaton. Tired of the few attack patterns? No worries, now the project comes loaded with much more alongside hard mode! What's more, the wave system got entirely reworked and the rest of the content is only what was necessary to add (old things). Hope you enjoy this new rebrand and make your own creative remixes. Don't expect more updates for this. _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _