Note: this is before set 3 was added and its reworks, so some things may be outdated. This is here in case you want to play before the reworks, save codes do not work between this and set 3 game New version: https://scratch.mit.edu/projects/1144942897/ Use WASD or Arrow Keys to move. Use the Space Key or LMB to shoot. Use the 1-9 and 0 number keys to summon the respective boss. To change the Boss Set, press T. Press n to save, press m to load. If the project doesn't immediately stop after you enter the code, then loading was successful. If fighting the Set 2 bosses, Q and E is dash, and F is parry. Parry instantly recharges if you successfully parry an attack. Parry doesn't work if you touch the boss directly. Red Attacks can only be parried, and Yellow Attacks can only be dodged. Purple Attacks warn about sudden attacks, like Red and Yellow attacks, but they can be both parried and dodged. For the Music Volume to change, press the Green Flag again. The rest is self-explanatory Tips: Diagonal movement is faster If you parry an attack but still take damage afterward, you may need to parry again. V2 final: added a thumbnail, this was just before releasing set 3 V2: Release of Set 2, parrying and dashing for Set 2, and bosses in Set 2 have a certain weapon with them, horrible, terrible soundtracks, and saving & loading. V1: Release of Set 1. Inspired by Gunpowder Dungeons by jeremus1231 (scratch) and wave defense: overdrive by haerix (roblox)