Before you play, press green flag once, press space, lose, then press green flag again. That should get it functional. Press any key to start. Hold space, up arrow, or click to go up, and release to go down. Don't touch anything (including the edges of the screen)! My personal best is 71. Feel free to share your best scores in the comments!
Changelog: v1.924 - Put the world record out-of-order v1.923 - Made the wave animation more smooth - Changed the wave texture - Buffed the pre-50 parts - Reset the WR v1.922 - Set the world record back to what it was because SOMEONE (looking at you, @steve_and_ben) overrode the score with a score of 57 (it used to be 70) v1.921 - Moved the WR stats - Fixed the thumbnail thingy v1.92 - Removed the Tidal Wave part - Changed the thumbnail v1.912 - Fixed the transition from the mini wave to the Clubstep monsters v1.91 - Buffed the pre-50 parts - Reset the record v1.902 - Rearranged the variables for more visibility v1.901 - Un-reset the record v1.9: The Leaderboard Update - Made it save your username when you get the record - Reset the record v1.802 - Reverted the textures for pillars #25 and #49 - Fixed another visual bug with the mini wave v1.801 - Fixed a few bugs - Made new textures for pillars #25 and #49 - Reset the high score v1.8: Modifications update - Bugfixes - Attempted to fix the visual bug with the mini wave - Decreased spawn rate of Clubstep monsters - Reset WR - Changed Thumbnail v1.701 - Minor Changes v1.7: Nerf Update III - Nerfed Clubstep Monsters v1.6: <<<<Tidal<<<< >>>>Wave>>>> - Added Tidal Wave jumpscare after score 200 - Changed thumbnail v1.5: Nerf Update...but the sequel - Switches to normal wave when Clubstep monsters start appearing, then switches to mini when they get harder. v1.411 - Made the game slow down instead of pause when a lag spike is detected v1.41 - Made the game pause when a lag spike is detected. v1.4: Random Features Update - Added Delta time so FPS doesn't affect gameplay. (unless there's a lag spike) - Added click and up arrow controls. v1.31 - Decreased obstacle spawn rate after scores 50 and 100 - Decreased wave hitbox size - Minor changes v1.3: Nerf Update - Nerfed Hard Clubstep Monster - Decreased required score for mini wave from 50 to 25 - Decreased required score for Clubstep Monsters from 100 to 50 - Decreased required score for Hard Clubstep Monsters and background change from 150 to 100 - Changed Hard Clubstep Monster texture v1.23 - Removed music - Added background change after score 150 v1.22 - Added music - Added Death SFX v1.21 - Added Hard Clubstep Monsters after score 150 v1.2: Clubstep update - Added Clubstep monsters after score 100 - Changed thumbnail v1.1: Mini wave - Added mini wave after score 50 v1.0: Release - Added wave - Added controls - Added obstacles - Added restart system - Added textures - Added thumbnail Inspired by the countless other GD wave projects on Scratch, Flappy Bird (for the idea of pillars), and Geometry Dash. SFX used: Death sound effect* by RobTop Songs used: Geometry Dash Wave Challenge by me () *Name not accurate There are visual bugs with the mini wave.