So, when i started doing scratch around... 3 years ago oh lord the time flies, my fourth project i made was a Bullet Hell game, sadly, that game.... yeah it wasn't that good, in fact, it was kinda terrible, way more terrible then i remembered. And since i've gotten a little better at coding i decided to try my shot at making a Bullet Hell again, hopefully, this time it'll be better. Fly around in space, shoot polygon enemies with your ships made of superior polygons (Except the circle ship ig, circles aren't polygons), get scores, shoot more polygons.
WASD to move, space to shoot, 1, 2, and 3 to switch between characters Currently there's no end-goal, and there probably never will be, so just try to live as long as you can. Changelog: 1.1 REIGN OF SPIDERS upd: -finally added a title screen -added 4 difficulties, Easy, Normal, Hard, and NIGHTMARE (I'm not sure if nightmare is possible so be careful if you pick that) -Added a bossfight against Sh'akura'th the Many Legged, mother of all octagons. so uh.. yeah that's currently the only boss in the game, but more are coming soon. Minor Changes: Increased player movement speed from 8 to 10. -Nerfed Pentagon Health 5->4, cuz why not -Nerfed amount of Bullets Hexagons shoot 6->5, because if I didn't then I'm afraid Hard/Nightmare could be a little bit TOO bad. Known Issues: -I can't for the life of me make a retry system that works, so sorry but we're still stopping everything. If you come across any issues, talk about them in a comment!!! 1.0 Upd: - Made Heptagon Bullets smaller, nothing much, but they are smaller - Increased Heptagon Bullet speed from 5 steps per repeat to 7 per repeat. - Decreased Heptagon bullet damage from 0.7->0.4 - Increased Player HP 45-60 - Removed knockback on shooting because it was annoying - Added a slight pixel effect to all the sprites because it looks cool lol ORGINIAL RELEASE DATE SINCE SCRATCH WILL MESS IT UP IF I EVER UNSHARE AND RESHARE: June 29, 2025. tags: #Games #All #Trending #Shooter