Speedrun studio here (screenshot required): https://scratch.mit.edu/studios/36261194 After over a year of on-and-off-again working on this, thinking it was corrupted forever, and restoring the original download, it is finally here! I hope you enjoy this look at what might have happened after the events of the demo we know and love. Hope to see the real game in 2025! DISCLAIMER: This is not canon, nor will it really be expanded in the future aside from bug fixes. Btw, let me know if you see any bugs, but they might just be silly design choices (ex. the eye/mouth/hand is always visible on purpose). The only reason that it says "demo" is because it follows the events of the first demo as my brother imagines it. Yes, this was entirely thought up and designed by my brother as a silly spinoff of the original, so huge credit to him for the 1st room design, sprite ideas, and boss fights.
Credit to ANDYLAND for making the Endacopia Demo (and hopefully the finished game coming this year!) which this is entirely based on, including game mechanics, sprites, and hopefully the spirit of the game. Andy, if you're reading this, I hope you like it. Credit to Packtion for the background music (the music not in fights is his music for Mellow's bedroom) Credit to @Sean_Asol0tl for the HP sprites, hands, and the death screen. (https://scratch.mit.edu/projects/795276186/) Credit to TheFatRat for the song Unity (boss fights) Credit to @_-Silly-_ for the Mellow vector: https://scratch.mit.edu/projects/754629840/