Note to myself - This build has the accurate Xenophanes poses, but lacks the second model of the phase 1 exe Change controls in the options menu (it's by default set to dfjk) Majority of the art was made a year ago btw, so expect a shift in quality between the souls and xenophanes. (I recommend turbowarp for this, it can get very laggy at times
Last published on February 21 2025 before being reposted on October 31, 2025 THEN reposted on September 27 for unshared project dumping (Note - No reference was used for any of the art, it went completely just off memory) Engine - Meekaryo (Meek engine V.0.5.0) BG Art - Vs Sonic.exe dev team Vector character art - Me Pixel art - Sonic.exe dev team Mechanics - Me Jumpscare animation - Me Sounds - Sonic.exe dev team ber