- controls - [1] move 1 [2] move 2 [3] move 3 [4] move 4 [7] turn on low graphics [hold space or mouse down] m1s [down arrow, s or q] dash [aswd or arrows] movement [G] ultimate mode [0] intsa-ult [T] place dummy [mouse down] face cursor [R] reset dummy [F] block (traversal)
@jamesrich0 - Gauro Idea Most Techs are do-able (Except Kyoto ._. WITHOUT Ping mode on) And techs that go from flowing. Combos \/ My combo - 4 m1's Uppercut Flowing water Dash, 4 m1's Downslam into hunters grasp, then dash into 4 m1's into uppercut into flowing water. This should finish them if done correctly. (I mostly failed at the uppercut lethal Whirlwind so be careful) Tech's Dash Tech (Found By Duck) - After a move that sends the Dummy up, turn away from the dummy jump and press s at the same time to dash while dashing turn to the dummy, This should Boost them away. ( Tweaked to not boost as far away)