My lidar demo. This is still a test, that's why it's on my test account. For now, the only environment is a cube, in front of you and a little downwards. If any of you is a good 3D environmentalist decor maker, please leave a comment. Press setting button or p to open key binding settings. Then, for each action bind a key(press it on your keyboard). Mouse down to turn your head. If you aren't familiar with Lidar, here are instructions : - Press the ray associated button to cast a ray. - If it intersects with the environment, it leaves a dot. - By casting a lot of rays, you can visualize the environment.
All by me. Update log: _ _ _ v.0.1 : Player control v.0.2 : 3D Rendering Implementation v.0.2.2 : Rescalling v.0.2.3 : Footstep SFX v.0.3 : Depth Sorting + distance calculations v.0.3.2 : Depth Sorting removal --> FarPlane implementation v.0.4 : Camera rotation v.0.5 : Camera rotation major update and fixing v.0.5.2 : camera movement fixed again + minor camera rotation adjustments v.0.5.3 : sprinting + minor rendering changes v.0.6 : triangle intersection implementation v.0.6.2 : Raycast adjustments + environment list implementation v.0.7 : minor changes + tri-intersection distance sorting v.0.7.2 : pause menu and key binding