Click roll or space to test your luck! Rarities: Common: 1 in 2 Uncommon: 1 in 4 Rare: 1 in 8 Super Rare: 1 in 16 Epic: 1 in 32 Mythic: 1 in 64 Legendary: 1 in 128 Exotic: 1 in 256 Unique: 1 in 512 Beyond: 1 in 1,024 Legacy: 1 in 2,048 Ruby: 1 in 5,000 Lobotomy: 1 in 7,500 Sapphire: 1 in 10,000 Emerald: 1 in 25,000 Fire Red: 1 in 50,000 Leaf Green: 1 in 100,000 Amethyst: 1 in 250,000 Diamond: 1 in 500,000 Demon: 1 in 666,666 Angel: 1 in 777,777 Hazardous: 1 in 1,000,000 Lunar: 1 in 2,500,000 Solar: 1 in 5,000,000
Thanks to @waaaaa5 for making the cool-down animation and some of the art for the auras. Inspired by Sol's RNG on Roblox Credits to RobTop for the Geometry Dash Song: Cycles I just wanted to learn how to use probability and chances in Scratch. Note that the rarities are actually their accurate chance to obtain. Patch Notes: Season 0: Release, Roll Button, and Rarities: Common, Uncommon, Rare, Super Rare, Epic, Mythic, and Legendary Season 1: Added Exotic Rarity Season 2: Added Unique and Beyond Rarity Season 3: Added Legacy, Ruby, Lobotomy, Sapphire, Emerald, Fire Red, and Leaf Green Season 3.5: Added art for some of the rarities, and roll animation fix Season 4: Added Amethyst, Diamond, Demon, Angel, and added game soundtrack Season 5: Added Hazardous, Lunar, and Solar