This is on my test account for a reason : It's not a game. Just a tile dungeon generator... The controls aren't optimal at all, it's just to showcase this baby. I also tried naming blocks so that It was explicit and you could easily understand... This'll be used in the omega, an scp game.
Thanks to Viaton for the original project, me for the movement and tiles and easy implementation etc, and _Milamber_ for the tile art.