AD/Arrows: Move Space/Z: Jump S/X: Roll/Spindash F: Debug overlay V: Toggle build mode B: Set tile to build with (costume name) L: Set layer (A/B/AB) R: Reset Click: build Layers 'A' and 'B' hold terrain, layer 'AB' holds layer changers. terrain tiles: "air", "grass", "ground", "slope-[l/r]", "upslope-[l/r]", "halfslope-[l/r](2)" layer change tiles: "", "A", "B"