Default keybinds are WASD And Arrow keys "+" and "-" to change volume Press "Enter" on a song to pause -PLEASE PLAY ON THIS LINK FOR MORE FPS AND LESS BUGS- https://turbowarp.org/1031335631 Pls use the converter on my profile to convert song charts and characters! https://scratch.mit.edu/projects/1220979078/ -V1.7 Changelog Fixed healthbar in vanilla scratch Fixed compatibility with autoport script Fixed notes editor bug Fixed various editor bugs Added a camera editor and a character size offset button in the stage editor Added many more buttons in the character editor Added playtest from x button on chart editor (when pressing 7 on a song) Added noteskin compatibility for judgments, countdown and more Added score leaderboard for each song (aswell as all the erect remixes to test) Optimized freeplay menu (no clone limit for songs now) -V1.6.5 Changelog (Might be the last update) -Updated the notes editor -Added notes bg -Fixed many bugs -Improved compatibility with the autoport script -Updated mobile entirely (Like Vslice) -Fixed an online bug -Added screen remembering -V1.6 Changelog (Modifiers, storymode and more!) -Added a camera editor in the stage editor -Made it so you can change the character's sizes in each stage -Added Storymode and its editor -Added Credits screen and its editor -Changed the code of custom notes, now you dont have to code anything to add them -Added a note editor (more to test than to add or remove things) -Added gameplay modifiers -Added chart key conversion so you can play lets say a 4k chart in 9k (or even 18k) -Changed some icons and backgrounds (hand made by me!) -Optimized some code -Now you can change an animation speed in the character editor -Added more default events -Now you can't "break" the editors, specifically made it so you cant delete the last stage or last character, add duplicate name sprites in stages, etc (will break less) -Reverted the note press animation when you finish a hold note -Added double color healthbar (Like in fnf) -Changed the options menu and added more options -Removed the bug that when changing keybinds it would reset you to the first keybind (thanks @chucky_lee) -Removed erect stage to save resources -V1.5 Changelog (Online) -Added online support -Fixed some editor bugs (stage mainly) -V1.4.6 Changelog (MULTIKEY LESSGOO) Important thing: the number of keys in song is based of the end of the chart code (where it should put a "@" and the number of keys) -Added Multikey (5k, 6k, 7k, 8k and 9k) -Updated the converter to allow multikey -Added Codename engine pre-made events -Fixed Chart editor (for multikey i guess) -Fixed Some Stage and character editor bugs -Changed some input code -V1.4.2 Changelog (Small update) -Added an option to change default zoom in the stage editor -Animated sprites are now supported on the stage editor -Made more pre-made events in the chart editor -Made more pre-made custom notes like "gfanim", "noanimation" and "altanimation" (which uses the animation "sing*Direction*-alt" -Corrected a bit offsets code in the characters so it loads faster -V1.4 Changelog -Updated ALL editors -Added a chart editor (omg this cost me soo much to make) -Changed code for mostly all sprites -Updated options menu -REMOVED THE NON LITE VERSION (Or else this project has too much assets with the editors in mind) -Updated the converter -Added options in the pause menu -Stickers transition when finishing a song yay -Now this feels like a genuine engine :3 -V1.3 Changelog -Added Editors (In beta state) -Made a chart converter independent of the cabalex one -Updated sprites -Increased resolution in Notes costumes, ratings and intro text -Updated all the notes code for much better sync with the song -Updated events code -Updated characters code -V.1.2 Changelog -Added Remixes -Removed termination/Target practice -Note press animation on hold end (like v-slice) -Centered the elements a bit in result screen -Changed shader/lightning in remix stage -Minor Fixes -Changed some code to mod better -Made events easier to import -Censored nene's knife -Updated Custom note's code -Added Assets like: -BF results anims (Except perfect one) -Pico perfect anim (Only 1 to save recourses) -BF and GF in character selector -Pico and Nene in character selector -CREDITS- FNF Crew (Original game) Codename engine (Some assets) Psych engine (Some assets and sounds)