This game is NOT finished in the slightest. I KNOW there are THOUSANDS of bugs. DO NOT report bugs until Beta release. [PROJECT CURRENTLY ON HOLD] Comment "BETA" to be notified of games release and take part in Beta Testing. Also scroll to the bottom of notes to see any updates.
- PROGRESS - Battle mechanics.....................................................50% Game itself...............................................................15% ORIGINAL Blocks Placed(ROUGH ESTIMATE)...>2150 - CREDITS - + Daniel Mullins Games for original game design + https://cards.vladde.me/ for Images relating to cards + Google for thumbnail, scale, background, and more + @Will_Wam for Leshy's text generation (tried to do my own but I'm lazy) + Any Future beta testers! :) (so far - @Ham_Slice , @eelisedvard , @-Honey-Wasp- , @Charlie-The-Android , @GlitchGamesOmega ) - NEWS - +Working on a card sliding mechanic so there is no overflow. Who new math was hard? - 6/19/2024 +Haven't been working on this project as much, because I have summer work for High School and my family has gone to Disney World, but I hope to be working on it more in the near future. +I'M BACK to the one person reading this! I've been busy not working on this but I will try to focus more on the development of this project. Keep in mind that this is not my #1 priority, ok? - 10/3/2024 +eh - 12/17/24 +Still working on it btw! 2/8/25 +3 big booms +gonna start working on more battle mechanics, fixing bugs, and adding in all the sigal mechanics +Remember that card sliding thing? Figured that out, but it's sort of rough around the edges right now. I'll deal with that later, though. 9/3/25 +Back in the big 26 baby! working on some cleaning and figuring out how to set up another battle. 2/14/26